Average movecount: 14.5
Average double turns: 2.5
Algorithms: 12
If there is a 2x3 block, then it is a 2-twist case, which is simply 2 sune algorithms connected with a U move. If there is a 1x3 block (2 cases), then depending on the position of the block at the back, it again is 2 sune algorithms connected with a U move.
If there are no blocks (3 cases), then the 2x3 area may look like an H perm, or there may be a checker-board pattern extending to either right, or left.
If there are two blocks (2 cases) they will look like a Y perm, and their algorithms are simply 2 sune algorithms connected with a U move.
If there is a single block (4 cases), then the case can be decided based on the position of the block. If the block is at the back, then the algorithm is simply 2 sune algorithms connected with a U move.
Note, these rules are only to make learning of these cases simpler. For speed, a better recognition system is to be adopted.